Practical Lab: NUKE VFX Software Training with Michael Hansen
- Start date:
- Sep 16, 2019
- Ability Level:
- Intermediate - Advanced
This inspiring lab will introduce participants to NUKE VFX Software and powerful compositing techniques for visual effects in films and TV shows. Students will learn the basics of NUKE as well as techniques like Roto/Paint, keying, 2D and 3D tracking, and integration of existing VFX.
When done well, compositing work is never visible, and participants will discover advanced techniques within NUKE to work more efficiently and allow them to create stunning VFX quality effects and shots.
Applicants should have a basic understanding of 3D software such as Maya/Max or similar, as well as some knowledge of modelling, animation, and rendering. All necessary equipment, stock footage, and NUKE VFX software licenses will be provided.
Application Deadline: 6 September 2019
Lab Fee: 2500 QAR*
Group Size: 12 participants
*Qatar Museums Culture Pass members will receive a 10% discount on this lab’s fee. To avail of the discount, simply include a copy of your Culture Pass when applying.
Dates: 16 – 30 September 2019
Sunday to Wednesday from 4:00 PM to 8:00 PM
Thursday from 4:00 PM to 9:00 PM
Saturdays from 10:00 AM to 6:00 PM
Each session takes place from Saturday through Thursday.
Please send the following in Word or PDF format to email@example.com.
Please include your full name, email and contact number in all text documents:
1. Artist portfolio or CV
2. Copy of Passport or ID
WEEK 1: Introduction to NUKE VFX and compositing pipeline.
Day 1: Introduction to the course, NUKE, images, cameras and compositing theory.
Day 2: Tracking and roto/paint exercises.
Day 3: Green screen/bluescreen theory and keying exercise.
Day 4: Integration exercise and advanced techniques.
Day 5: Choosing a shot/project to work on, problem-solving and planning effects to use.
WEEK 2: Compositing on projects, and VFX stock libraries.
Day 1: Compositing – assignments, supervision, project work.
Day 2: Compositing – assignments, supervision, project work.
Day 3: Compositing – assignments, supervision, project work.
Day 4: Compositing and starting on VFX breakdown.
Day 5: Finish project, VFX breakdown with feedback and assessments.
Michael Hansen is a VFX artist and filmmaker. He graduated from The Animation Workshop in 2017, and has worked overseas on many different TV shows and films like ‘Teenage Mutant Ninja Turtles: Out of the Shadows’, ‘X-Files’, ‘The 100’, ‘The Mist’, and ‘Future man’. Working in a high paced environment, Michael Hansen has a unique angle on how to work efficiently with VFX and is developing techniques and tools for companies to make their VFX even more effective.
In Collaboration with The Animation Workshop, VIA University College.
Attracting creative minds from across the world
The Animation Workshop/VIA University College (TAW) enjoys a strong and wide reputation due to the top educations we provide for the international film industry, yet we are much more than a school.
The Animation Workshop/VIA University College (TAW) is located in Viborg, Denmark. It is a part of VIA University College’s School of Business, Technology and Creative Industries and has expertise in the areas of education, culture, communication and business development. To this effect, it benefits from a strong international network of artists, professionals, companies, funding institutions and partner schools.
Center for Animation, Visualization and Graphic Storytelling
The Animation Workshop/VIA University College is organized as a national knowledge center for animation, visualization and graphic storytelling.
Since 2007, The Animation Workshop/VIA University College (TAW) has been organized as a Center for Animation, Visualization and Graphic Storytelling (CAV), providing knowledge and competency development for the Danish media industry through activities and development project in the seven departments:
● The Bachelor of Arts Department
● Open Workshop – Artist Residency
● Professional Training
● Visual Talent Centre
● Research and Development
● Animated Learning Lab
● Business Development
CAV has access to the newest animation related research and development through an extended international network of companies and professionals. As a knowledge center, TAW handles dissemination of relevant information and acts as a link between interested parties and relevant contacts within the animation industry.
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